Uses of Interface
net.md_5.bungee.api.connection.ProxiedPlayer
Packages that use ProxiedPlayer
Package
Description
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Uses of ProxiedPlayer in net.md_5.bungee.api
Methods in net.md_5.bungee.api that return ProxiedPlayerModifier and TypeMethodDescriptionabstract ProxiedPlayer
Gets a connected player via their unique username.abstract ProxiedPlayer
Gets a connected player via their UUIDMethods in net.md_5.bungee.api that return types with arguments of type ProxiedPlayerModifier and TypeMethodDescriptionabstract Collection<ProxiedPlayer>
ProxyServer.getPlayers()
Return all players currently connected.abstract Collection<ProxiedPlayer>
ProxyServer.matchPlayer
(String match) Attempts to match any players with the given name, and returns a list of all possible matches.Methods in net.md_5.bungee.api with parameters of type ProxiedPlayerModifier and TypeMethodDescriptionAbstractReconnectHandler.getServer
(ProxiedPlayer player) ReconnectHandler.getServer
(ProxiedPlayer player) Gets the initial server name for a connecting player.protected abstract ServerInfo
AbstractReconnectHandler.getStoredServer
(ProxiedPlayer player) Title.send
(ProxiedPlayer player) Send this title configuration to the specified player.void
ReconnectHandler.setServer
(ProxiedPlayer player) Save the server of this player before they disconnect so it can be retrieved later. -
Uses of ProxiedPlayer in net.md_5.bungee.api.config
Methods in net.md_5.bungee.api.config that return types with arguments of type ProxiedPlayerModifier and TypeMethodDescriptionServerInfo.getPlayers()
Get the set of all players on this server. -
Uses of ProxiedPlayer in net.md_5.bungee.api.connection
Subinterfaces of ProxiedPlayer in net.md_5.bungee.api.connectionModifier and TypeInterfaceDescriptioninterface
Represents a player physically connected to the world hosted on this server. -
Uses of ProxiedPlayer in net.md_5.bungee.api.event
Constructors in net.md_5.bungee.api.event with parameters of type ProxiedPlayerModifierConstructorDescriptionPostLoginEvent
(ProxiedPlayer player, ServerInfo target, Callback<PostLoginEvent> done) ServerConnectEvent
(ProxiedPlayer player, ServerInfo target) Deprecated.ServerConnectEvent
(ProxiedPlayer player, ServerInfo target, ServerConnectEvent.Reason reason) Deprecated.ServerConnectEvent
(ProxiedPlayer player, ServerInfo target, ServerConnectEvent.Reason reason, ServerConnectRequest request) ServerKickEvent
(ProxiedPlayer player, BaseComponent[] kickReasonComponent, ServerInfo cancelServer) Deprecated.ServerKickEvent
(ProxiedPlayer player, BaseComponent[] kickReasonComponent, ServerInfo cancelServer, ServerKickEvent.State state) Deprecated.ServerKickEvent
(ProxiedPlayer player, ServerInfo kickedFrom, BaseComponent[] kickReasonComponent, ServerInfo cancelServer, ServerKickEvent.State state) Deprecated.ServerKickEvent
(ProxiedPlayer player, ServerInfo kickedFrom, BaseComponent reason, ServerInfo cancelServer, ServerKickEvent.State state)